Volume 9, Summer 2011

 










Download it (PDF) here
or Read the Volume (full text) online
:

From SCRIBD

From ISSUU


Order the paper version:


TABLE OF CONTENTS    

Introduction

B.K. Wiederhold, S. Bouchard and G. Riva

 

Section 1. Critical Reviews

 

Chapter 1. Presence, Actions and Emotions: A Theoretical Framework

G. Riva 2

 

Chapter 2. Effectiveness of Cybertherapy in Mental Health: A Critical Appraisal

P. Emmelkamp 6

 

Chapter 3. Efficacy and Effectiveness of Online Cognitive Behavioral Treatment: A Decade of Interapy Research

J. Ruwaard, A. Lange, B. Schrieken and P. Emmelkamp 10

 

Chapter 4. Between Cyberplace and Cyberspace: the Researcher’s Role in Virtual Setting Research

C. Galimberti, E. Brivio and M. Cantamesse 14

 

Chapter 5. The Similarity Between the Virtual and the Real Self – How the Virtual Self Can Help the Real Self

I. Georgieva 18

 

Chapter 6. Use of Robotics Kits for the Enhancement of Metacognitive Skills of Mathematics: a Possible Approach

F. La Paglia, R. Rizzo and D. La Barbera 22

 

Chapter 7. Interpretations of Virtual Reality

A. Voiskounsky 26

 

Chapter 8. Towards Immersive and Adaptive Augmented Reality Exposure Treatment

A. Duenser, R. Grasset and H. Farrant 31

 

Section 2. Evaluation Studies

 

Chapter 9. Isolating the Effect of Virtual Reality Based Exposure Therapy for Agoraphobia: a Comparative Trial

E. Malbos, R. Rapee and M. Kavakli 36

 

Chapter 10. Virtual Reality Exposure Treatment of Agoraphobia: a Comparison of Computer Automatic Virtual Environment and Head-Mounted Display

K. Meyerbröker, N. Morina, G. Kerkhof and P. Emmelkamp 41

 

Chapter 11. New Technologies to Manage Exam Anxiety

A. Grassi, A. Gaggioli and G. Riva 46

 

Chapter 12. Virtual Reality Exposure on Nicotine Craving

P. Gamito, J. Oliveira, A. Baptista, E. Periera, D. Morais, T. Saraiva, N. Santos and F. Soares 50

 

Chapter 13. Interactive and Passive Virtual Reality Distraction: Effects on Presence and Pain Intensity

J. Gutierrez-Maldonado, O. Gutierrez-Martínez and K. Cabas-Hoyos 54

 

Chapter 14. Evolution of Smoking Urge During Exposure Through Virtual Reality

I. Pericot-Valverde, O. García-Rodríguez, J. Gutierrez-Maldonado, M. Ferrer-García and R. Secades-Villa 58

 

Chapter 15. Virtual Reality Exposure in Patients with Eating Disorders: Influence of Symptom Severity and Presence

M. Ferrer-Garcia and J. Gutierrez-Maldonado 62

 

Chapter 16. Virtual Reality to Study Responses to Social Environmental Stressors in Individuals With and Without Psychosis

W.P. Brinkman, W. Veling, E. Dorrestijn, G. Sandino, V. Vakili and M. van der Gaag 67

 

Chapter 17. Validation of a Neuro Virtual Reality-based Version of the Multiple Errands Test for the Assessment of Executive Functions

S. Raspelli, F. Pallavicini, L. Carelli, F. Morganti, B. Poletti, B. Corra, V. Silani and G. Riva 72

 

Chapter 18. A Comparison of Text and Technology Based Training Tools to Improve Cognitive Skills in Older Adults

K. Power, G. Kirwan and M. Palmer 77

 

Section 3. Original Research

 

Chapter 19. PsychLog: A Personal Data Collection Platform for Psychophysiological Research

A. Gaggioli, G. Pioggia, G. Tartarisco, P. Cipresso and G. Riva 82

 

Chapter 20. The Development of the SWEAT Questionnaire: a Scale Measuring Costs and Efforts Inherent to Conducting Exposure Sessions

G. Robillard, S. Bouchard, S. Dumoulin and T. Guitard 85

 

Chapter 21. Control Over the Virtual Environment Influences the Presence and Efficacy of a Virtual Reality Intervention on Pain

O. Gutierrez-Martínez, J. Gutierrez-Maldonado and D. Loreto-Quijada 90

 

Chapter 22. Affective Reactions to Visually Masked Stimuli within a Virtual Environment

J. Drummond, N. Berthouze and A. Steed 94

 

Chapter 23. Virtual Reality and Exercise: Behavioral and Psychological Effects of Visual Feedback

D. Mestre, M. Eswald and C. Maiano 99

 

Chapter 24. Telepresence Experienced in Videoconference Varies According to Emotions Involved in Videoconference Sessions

S. Bouchard, S. Dumoulin, M. Michaud and V. Gougeon 104

 

Chapter 25. Online Social Networking Amongst Teens: Friend or Foe?

B. O’Dea and A. Campbell 108

 

Chapter 26. Perceived Stress and Life Satisfaction: Social Network Service Use as a Moderator

Q. Niu, Y. Liu, Z. Sheng, Y. He and X. Shao 113

 

Chapter 27. People Like Virtual Counselors That Highly-Disclose About Themselves

S. Kang and J. Gratch 117

 

Chapter 28. A Comparison of Client Characteristics in Cyber and In-Person Counseling

L. Murphy, D. Mitchell and R. Hallett 121

 

Chapter 29. Towards a Web 2.0 Based Software for the Design and the Facilitation of Cognitive Stimulation Workshops

E. Klinger, E. Martinet and D. Perret 125

 

Chapter 30. Active Video Gaming to Improve Balance in the Elderly

C. Lamoth, S. Caljouw and K. Plostema 130

 

Chapter 31. Simulated Interviews 3.0: Virtual Humans to Train Abilities of Diagnosis – Usability Assessment

C. Peñaloza-Salazar, J. Gutierrez-Maldonado, M. Ferrer-Garcia, A. Garcia-Palacios, A. Andres-Pueyo and A. Aguilar-Alonso 134

 

Chapter 32. A Lightweight Augmented Virtuality System for Providing a Faithful and Spatially Manipulable Visual Hand Representation

A. Pusch, O. Martin and S. Coquillart 138

 

Chapter 33. An Evidence-based Toolset to Capture, Measure, and Assess Emotional Health

E. Hill, P. Dumouchel and C. Moehs 143

 

Chapter 34. Accuracy of a Brain Computer Interface (P300 Spelling Device) used by People with Motor Impairments

G. Krausz, R. Ortner and E. Opisso 148

 

Section 4. Clinical Observations

 

Chapter 35. Interweaving Interactions in Virtual Worlds: a Case Study

M. Cantamesse, C. Galimberti and G. Giacoma 153

 

Chapter 36. Startle Reactivity in Acute Stress Disorder and Posttraumatic Stress Disorder

D. Kozarić-Kovačić, A. Jambrošić-Sakoman and T. Jovanovic 157

 

Chapter 37. Immersive Virtual Environments for Emotional Engineering: Description and Preliminary Results

A. Rodríguez, B. Rey and M. Alcañiz 161

       
ċ
Giuseppe Riva,
Oct 3, 2011, 5:28 AM
Comments