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TABLE OF CONTENTS
Preface v
Brenda K. Wiederhold and Giuseppe Riva
Section I. Editorial
Understanding Artificial Intelligence: A Multidisciplinary Analysis of AI's Distinct Cognitive Architecture 20
Giuseppe Riva, Elena Sajno, Stefano De Gaspari, Chiara Pupillo, Maria Sansoni, Giuseppe Passalacqua, Federico Longoni and Brenda K. Wiederhold
Section II. Critical Reviews
Rethinking some Virtual Human Applications 27
Robert Hubal
The Cyberpsychology of Deception: A Mini Review of the Psychological Factors Influencing Scam Compliance 34
David Lacey, Andrew Campbell, Sigi Goode and Brad Ridout
Singularity: A Non-Dangerous Case 42
Alexander Voiskounsky
Outlining Theoretical Underpinnings of Game Transfer Phenomena 44
Angelica B. Ortiz De Gortari, Andrzej Cudo, Julio C. Llamas-Alonso and Arturo Lerner
Visceral Extension and the Beast-Machine: Toward a Neuropsychological Criterion for the Extended Self 50
Joseph Neisser
Onlife Subjectivities Construction in Two Radicalized Ecosystems. A Practical Application of a Theoretical Perspective 55
Ilaria Vergine, Carlo Galimberti, Barbara Lucini and Marco Lombardi
The Structural Considerations of an Online Games Community. 60
Eric J. Chou
Section III. Evaluation Studies
My Circle: Development and Evaluation of an Online Social Networking Platform for Clinically Guided Peer-to-Peer Support for Young People with Mental Health Concerns 70
Brad Ridout, Krestina L. Amon, Rowena Forsyth and Andrew J. Campbell
Application of Abstract Generative Imagery for Psychological Diagnosis: A Pilot Study 76
Andrey V. Vlasov, Natalia E. Sergeeva, Vasily V. Serikov and George A. Ksrkashadze
Exploring the Relaxing Effects of Hallucinatory Simulated Experiences in Virtual Reality: A Pilot Study 81
Giulia Brizzi, Chiara Pupillo, Clara Rastelli, Antonino Greco, Luca Bernardelli, Anna Flavia Di Natale, Silvia Francesca Maria Pizzoli, Elena Sajno, Fabio Frisone, Andrea Ubaldi, Daniele Di Lernia and Giuseppe Riva
CALMA Online Psychological First Aid Program in Peru: Personal and Sociodemographic Characteristics and Challenges 86
Karen Pérez-Maravì, Giovanna Osorio and Iván Montes-Iturrizaga
Dynamics of Online Relationships Through Virtual Reality Experiences 91
Aimée Argüero-Fonseca and Davide Marchioro
Using Eye Gaze to Differentiate Internal Feelings of Familiarity in Virtual Reality Environments: Challenges and Opportunities 96
Trevor Chartier, Iliana Castillon, Videep Venkatesha, Anne M. Clearly and Nathaniel T. Blanchard
Satisfaction with the CALMA Online Psychological First Aid Program in Peru 101
Karen Pérez-Maravì, Giovanna Osorio and Iván Montes-Iturrizaga
Exploring the Impact of Gamified Virtual Reality Cognitive Training on Improving Anxiety and Depressive Symptoms in Spanish Adolescent Girls 106
Aikaterini Ampatzoglou, Anna Carballo-Marquez, Anna Garcia-Casanovas, Juliana Rojas, Maria Fernandez-Capo, Maria Gamiz-Sanfeliu, Maite Garolera and Bruno Porras-Garcia
Development of a Virtual Reality Driving Simulator for Cognitive Research: a Motion Sickness Analysis 113
Maria Eleonora Minissi, Luna Maddalon, Juan Miguel Rochina, Pablo Escribano-Bastante and Mariano Alcañiz
Section IV. Original Research
Social Media: Positive or Negative for Health? User Profiles in the Context of Exposure to Body Image-Positive Content on Social Media 120
Vincent Lemieux, Ariane Cassista and Marie-Pierre Gagnon-Girouard
Human Body Odors Modulation on Affective Processing of Social-Emotional Virtual Environments 125
Luna Maddalon, Sergio Cervera-Torres, Maria Eleonora Minissi, Alberto Greco, Luca Citi, Javier Marin-Morales, Mariano Alcañiz
Machine Learning Classification Using Emotion Language and Subjective Difficulty to Distinguish Patients with Functional Seizures from Trauma Controls 131
Natalie N. Newton, Nicole A. Roberts, Estrella M. Contreras and Mary H. Burleson
Pursuing Perfection or Striving Towards “Superwoman”? Investigating the Roles of Social Media and Individual Differences in Eating Disorders 138
Amanda Batista and Deborah Hall
Understanding What Actions and Traits Facilitate Social Media Campaigning on Transgender Issues Through Perceptions of the BBC and Its Media Coverage 143
Dan Lloyd and Liam Challenor
Section V. Clinical Observations
Development and Testing of a Virtual Reality Intervention with Adolescents Hospitalized for Suicide-Related Crises 150
Marisa E. Marracini, Robert Hubal, Lauren E. Delgaty, Telieha J. Middleton, Rachel Anonick, Yixin Li, and Jerry Heneghan
The Analysis of Digital Biomarkers for Identifying and Predicting Frailty and Healthy Elderly through Machine Learning 156
Stefano De Gaspari, Irene Alice Chicchi Giglioli, Chiara Pupillo, Elena Sajno, Daniele Di Lernia, Alessandro Capriotti, Paolo Olivetti and Giuseppe Riva
Virtual Reality Training for Spatial Perspective-Taking in Children with ASD 161
Luna Maddalon, Maria Eleonora Minissi, Thomas D. Parsons, Amaia Hervàs-Zùñiga and Mariano Alcañiz
Physiological Response to a Virtual Reality Simulation for Preoperative Stress Inoculation 166
Catherine Proulx, Michael S. D. Smith, Vincent Gagnon Shaigetz, Gabrielle S. Logan, Jordana L. Sommer, Pamela Hebbard, Kristin Reynolds, W. Alan Mutch, Natalie Mota, Jessica L. Maples-Keller, Rakesh C. Arora, and Renée Elgabalawy
Inclusive Cognitive Commercial Training for Children: A Preliminary Evaluation of the Kokoro Kids App in Enhancing Visuospatial Abilities in Autistic and Neurotypical Children 170
Maria Eleonora Minissi, Luna Maddalon, Andrea Lopez-Castillo, Rocio Saez, Carles Pons, Elena Parra-Vargas and Mariano Alcañiz
Virtual Standardized LLM-AI Patients for Clinical Practice 177
Patrick G. Kenny and Thomas D. Parsons
Novel Memory Assessment Methods in Minimally Invasive Epilepsy Surgery 183
Daniel Drane, Noah Okada, Yousef Rajeh, Ellie Paek, Keith Adams, Emily Wall
Development and Application of a Three-Screen Enveloping Projection Cyberspace that Is Easy to Disassemble and Assemble, with the Aim of Contributing to People's Wellbeing 188
Mieko Ohsuga
Section VI. Work In Progress
New Considerations for Memory Assessment 195
Anne M. Cleary
Found Value in the Artifice of Semblance: Engaging with Abstraction within Generative AI and Integration Practice in PAT 200
Xavier Nokes and Pavan Turaga
Bridging the Gap Between Perceived and Actual Personalities in Real and Virtual Worlds Through EEG Analysis 206
Timothy Mcmahan, Chotepong Victor Tangton, Advay Vyas, Chloe Huang and Aron Yewoor
Democratizing Psychophysiological Research: Leveraging Open Resources for Experimental Settings and Data Analysis of Flow, Engagement and Performance 213
Elena Sajno, Samantha Chan, Federico Dagostin, Stefano De Gaspari, Chiara Pupillo and Giuseppe Riva
Exploring Ethical Considerations of Serious Game: a Qualitative Secondary Analysis on Improving COVID-19 Vaccination Among Youth 219
Lihong Ou and Thomas D. Parsons
Harmful Online Content and Cross-Cultural Challenges Faced by Adolescents: Findings From Focus Groups Conducted in Brazil and Australia 225
Alex S. G. Pessoa, Andrew J. Campbell and Brad Ridout
Leveraging Artificial Intelligence to mitigate User Susceptibility to Malicious Push Notifications during Augmented Reality Immersion 230
Sarah Katz
XR for STEM Education and Social Health Outcomes: Focus on Embodied Mixed Reality 232
Mina C. Johnson-Glenberga and Yanjun Lyu
A Game of Mindless Swiping: How Gamification and Mindless Swiping Affects Online Dating Users’ Psychology 237
Aleksandra Bombaci Froelich